The learning RPG for Years 1 to 6

Learn. Live.
Level up.

Right answers make your child's hero stronger. Real-life goals, approved by you, earn the gear.

Leo the Knight in gold-trimmed plate armour and a red cape, holding a sword and a red cross shield
Blobby, a pink slime monster
LeoLv 8

Knight

XP3920 / 5640
312 tokens

Chores can buy the sword.
Only learning lets you lift it.

Every day has two kinds of quests. Both make the same hero grow, in different ways.

Learning quests

  • Math battles
  • English battles
  • Science battles

Right answers XP and tokens

XP is the only way to level up. Higher levels unlock new skills, new zones and stronger gear.

A young Wizard with lavender hair, a wide purple hat and a staff with a glowing red orb, casting a spell
Gear needs a minimum level. Tokens alone never buy power.

Life quests

  • Make my bed
  • Brush teeth
  • School clothes ready
  • Dishes in the dishwasher

Parent approves Tokens

Tokens buy weapons, armour and potions in the town shop. You set a daily cap, so learning stays the main way to earn.

Their hero grows as they do

Pick a class and follow one hero from the first battle to a champion's gear.

Up close and tough. Big hits, strong armour.

Lv 8 Knight

Swordsman job change

Knight Blade and Chain Mail

Attack
34+15
Defence
8+4
Health
160+50
Critical %
10+5

Level 8 came from answering questions. XP only comes from learning.

840 tokens of gear, earned from battles and approved duties.

Walk, strike, cast: every hero is fully animated in the game.

The Wizard walking with her staff
The Sniper walking with his bow
The Knight walking with sword and shield
Blobby the slime, hopping ahead

Daily goals for school
and for life

Set up the duties once. Every day your child sees what to do, and every finished goal moves their hero forward. Try it: tap the quests.

Mia's quests today

0 of 7 done

Morning

After school

Evening

Mia's hero, a Swordsman with an Iron Sword, a Leather Vest and a round shield
Lv 4 230
XP from learning2680 / 2840
Duty tokens today0 / 40 cap

Token and XP history

Tap a quest on the board to complete it.

Built so every child can win

Each turn is one question. Try a Year 3 battle: a right answer is your attack.

Speed bonus, not a speed penalty

Faster right answers hit up to 50% harder. Careful readers are never punished.

Timers that fit the year

25 seconds in Year 1, down to 12 in Year 6. Parents can switch the timer off.

Blobby the slime
Blobby123 / 123 HP

Tom has 3 bags. Each bag holds 8 apples. How many apples does Tom have?

18s

Mistakes explain themselves

A wrong answer always shows why, and missed questions come back for another go.

Losing costs nothing

If the monster wins, your child keeps all the XP they earned in that battle.

For parents

You set the rules. You approve the rewards.

The parent portal works on any phone or laptop. Add duties, check progress and approve what's done in a few taps.

Approve duties before tokens are paid

Your child taps “I did it”. Nothing is paid until you say so.

  • Mia: Make my bedMarked done 7:42 am, 10 tokens
  • Mia: Brush teethMarked done 7:50 am, 5 tokens
  • Leo: Dishes in the dishwasherMarked done 6:15 pm, 10 tokens

40

duty tokens a day, at most

The default cap. Change it per child, so learning stays the main way to earn.

Progress by subject

Math
75%
English
80%
Science
58%

Needs practice: Science, living and non-living things. Missed questions come back after 1, 3 and 7 days.

Settings per child

  • Answer timer18 seconds for Year 3. Turn it off any time.
  • Read aloudEvery question can be read out.
  • ScienceChoose which subjects appear.

Safe by design

  • No ads
  • No chat with strangers
  • No real-money purchases
  • No loot boxes

Kids never pay for anything. You own the account, and your child logs in with a hero code.

Ready for the first quest?

Set up a family account, add your child and their daily duties, then hand them their hero code.

The Knight: gold-trimmed plate armour, a red cape and a cross shield
The Wizard: a wide purple hat and a staff with a red orb
The Sniper: a green hooded cloak, drawing a carved bow
Flutterbat, a purple bat monsterSpore Cap, a red mushroom monster